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Animation sound tests
Dancing-FlamesDate: Tuesday, 2011-10-25, 10:24 PM | Message # 16
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Quote (emerald18)
Correct, open Synaptic and search 'gimp video', install 'gimp-gap' (The Gimp Animation Package) that should do it. ^^


Allright. Thank you very much ^.^



My DA: Saruman-II


Message edited by Dancing-Flames - Tuesday, 2011-10-25, 10:28 PM
 
emerald18Date: Tuesday, 2011-10-25, 10:26 PM | Message # 17
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Quote (Dancing-Flames)
Allright. Thank you very much ^.^


No problem. biggrin
 
Dancing-FlamesDate: Tuesday, 2011-10-25, 10:27 PM | Message # 18
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Allright, I've now installed the gimp gap thing, I've created a gif, now what do I do to make it a video?


My DA: Saruman-II
 
Luciole2831Date: Tuesday, 2011-10-25, 10:42 PM | Message # 19
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You should mostly work on the physics, that is the main thing for your animations. Like in the beggining i saw him jump and then he kicked and boosted into the air even more.
 
Dancing-FlamesDate: Tuesday, 2011-10-25, 11:27 PM | Message # 20
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Can anyone plz answer the question I asked before?


My DA: Saruman-II
 
emerald18Date: Tuesday, 2011-10-25, 11:34 PM | Message # 21
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Quote (Dancing-Flames)
Allright, I've now installed the gimp gap thing, I've created a gif, now what do I do to make it a video?


Next, you'll select the Master Video Encoder from the Video menu. There all you pretty much need to mess around with is the framerate (I usually go with 10 frames per sec) and where to save it and then just hit okay. If you get an error or something, close Gimp then open the Gif again, it should work.

Quote (Luciole2831)
You should mostly work on the physics, that is the main thing for your animations. Like in the beggining i saw him jump and then he kicked and boosted into the air even more.


Well actually that's how I meant it. I guess you could call "video game physics" Great example in One Piece Gigant Battle, one of Zoro's mid-air attacks (Yasha Garasu) He stops and then boosts on forward diagonally. But are there any other parts that need work on physics?


Message edited by emerald18 - Wednesday, 2011-10-26, 1:35 AM
 
RetroMafiosoDate: Wednesday, 2011-10-26, 1:24 AM | Message # 22
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I enjoyed those animations. Cabaji is freaking awesome xD Also I liek your oc sprites, although it's more of a copy/paste xD
 
Luciole2831Date: Wednesday, 2011-10-26, 1:35 AM | Message # 23
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I don't know how to use gimp, I'm a flash user :P
 
emerald18Date: Wednesday, 2011-10-26, 1:53 AM | Message # 24
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Quote (RetroMafioso)
I enjoyed those animations. Cabaji is freaking awesome xD Also I liek your oc sprites, although it's more of a copy/paste xD


Watch it enough and you'll get tired of hearing "Santouryu" xD
I think splicing is the term that we FE spriters use when it comes to Copy/Paste lol

Quote (Luciole2831)
I don't know how to use gimp, I'm a flash user :P

And vice versa for me lol
 
RetroMafiosoDate: Wednesday, 2011-10-26, 1:56 AM | Message # 25
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Quote (emerald18)
splicing

It's a common term xD There are still active fe spriters? I remember I joined that one fe spriters site when I first started spriting but it had little-to-no activity.
 
Luciole2831Date: Wednesday, 2011-10-26, 2:19 AM | Message # 26
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Well I mean splicing isn't all bad as long as you edit it a bit after you mashed together a bunch of other shit. When you take from 1 source it's stealing, when you take from multiple, it's research :3
 
MugenMasterDate: Wednesday, 2011-10-26, 2:29 AM | Message # 27
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Quote (Luciole2831)
after you mashed together a bunch of other shit


Seriously, verbal warning. I don't mind a cuss here and there, but keep it down, ok? I want this to appeal to all audiences, not just teenagers.

Quote (Luciole2831)
I'm a flash user :P


Ah, interesting. I may have some challenge then, I am also a flash user and consider myself to be somewhere between moderate and advanced.


 
RetroMafiosoDate: Wednesday, 2011-10-26, 2:38 AM | Message # 28
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Meh, I'll be honest- I think there's no neccesity to (I call it 'Frankenstein edit') splice and then edit it. It kind of rids the purpose of editing in the first place. If you wished to edit, I'd say edit off of a single base so you do more work yourself, and then if you wish to use something from another sprite- siply reference it; don't copy and paste it, but look at the pixel movements and assortment of that ([Frankensteind] -_-) part.
 
emerald18Date: Wednesday, 2011-10-26, 10:39 AM | Message # 29
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Quote (RetroMafioso)
There are still active fe spriters? I remember I joined that one fe spriters site when I first started spriting but it had little-to-no activity.


Yeah, I was in FE Universe but they moved to another site and I didn't bother to join that one because, well like you I wasn't very active.

Well when you break it down, as it is now, it's Train Heartnet with Gohan's hair(and Tsuna's eyes but that's not relevant) but there are a few custom moves, excluding added flame effects. The Shotgun was custom made, using a Box Weapon and the thing you don't see here is the normal movement.
 
RetroMafiosoDate: Wednesday, 2011-10-26, 4:17 PM | Message # 30
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Well, the customs moves look pretty good! So as long as you were being creative- ^0- Custom moves are harder than editing! ^^
 
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