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Fei progress (JUS sprite)
SimTheDogDate: Monday, 2011-11-28, 2:32 AM | Message # 16
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Nice editing dude. Thanks for fooling the majority of the users here. It's an edit of SND Neji and JUS Sasuke, just so you know guys.



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RetroMafiosoDate: Monday, 2011-11-28, 4:56 AM | Message # 17
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xD I thought that went without saying~
 
Luciole2831Date: Monday, 2011-11-28, 4:59 AM | Message # 18
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The first post attacks are outdated....
And he isn't bending that much :P.

Also on the ones it disappears it's not as if the ponytail has ALOT of height so it still wouldn't be visible. :3

Added (2011-11-28, 4:59 AM)
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Quote (SimTheDog)
Nice editing dude. Thanks for fooling the majority of the users here. It's an edit of SND Neji and JUS Sasuke, just so you know guys.


True, but i had to actually custom them because SND neji isn't the same size as a jus sprite so i used reference :P But since i had to make from scratch i still hit that loophole biggrin And yea the sasuke part goes without saying, i didn't say the entire character was custom :3 I just meant the attacks.
 
SimTheDogDate: Monday, 2011-11-28, 1:55 PM | Message # 19
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Quote (Luciole2831)
True, but i had to actually custom them because SND neji isn't the same size as a jus sprite so i used reference :P But since i had to make from scratch i still hit that loophole And yea the sasuke part goes without saying, i didn't say the entire character was custom :3 I just meant the attacks.

You should tell us that it was edit though.




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DesharDate: Monday, 2011-11-28, 6:15 PM | Message # 20
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I never mentioned the top of the pony tail, I was refering to the tip. Hair flows with momentum. It would be visible based on how much it moves in the running sprite and how quickly your characters attack moves and concludes.
 
SimTheDogDate: Monday, 2011-11-28, 7:35 PM | Message # 21
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Quote (Deshar)
I never mentioned the top of the pony tail, I was refering to the tip. Hair flows with momentum. It would be visible based on how much it moves in the running sprite and how quickly your characters attack moves and concludes.

Actually quote when replying to someone. It looks like you're replying to me.




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Luciole2831Date: Monday, 2011-11-28, 7:49 PM | Message # 22
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Quote (Deshar)
I never mentioned the top of the pony tail, I was refering to the tip. Hair flows with momentum. It would be visible based on how much it moves in the running sprite and how quickly your characters attack moves and concludes.


Nah cause if you look at the frames individually his head turns that direction completely, and it didn't show on neji :P So considering that style of SND is very fluid then it is safe to assume that it wouldn't be shown.
 
DesharDate: Monday, 2011-11-28, 9:14 PM | Message # 23
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Quote (SimTheDog)
Actually quote when replying to someone. It looks like you're replying to me.

Sorry Sim.

Quote (Luciole2831)
Nah cause if you look at the frames individually his head turns that direction completely, and it didn't show on neji :P So considering that style of SND is very fluid then it is safe to assume that it wouldn't be shown.

If I recall correctly Neji doesn't have a ponytail, the fact that his head turns completely and then suddenly stops means the lighter and more flexable hair would travel past the head before settling back down. This isn't an issue with fuidity, I don't think I even mentioned the word, the problem is logical momentum. For example, if you held a flag, the lighter fabric part would hang down. Now move the flag and the fabric follows behind the pole, picking up high and matching the momentum of the pole. Once you stop the solid metal pole stops completely, however the fabric keeps moving until it either hits the flagpole or continues past and extends outwards to the degree of the momentum it has. at different speeds the fabric would stick out thurther upon a sudden stop.
Now consider your ponytail, when you suddenly move in a direction the knot in it immediatly follows, however the hanging part trails behind, pulled by the knot. When you stop moving suddenly the hanging part has nothing to hit to stop it and it doesn't stop until the momentum is fully gone, it continues past and extends outwards to the degree of the momentum it has, much like the flag.
I don't know what SND is, provide an example if you're going to use SND to try to explain something.

Edit: Okay, I remembered wrong, Neji does have a ponytail, but the size and thickness of it means he'd need a ton more momentum then your character to get it to move as far.


Message edited by Deshar - Monday, 2011-11-28, 9:23 PM
 
Luciole2831Date: Monday, 2011-11-28, 9:40 PM | Message # 24
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if you really want to get in to the specifics of thickness and lightness you forget the fact that Neji is asian, he is born with ultra light very thin hair. As opposed to me being Native american and having thick hair :P

Added (2011-11-28, 9:40 PM)
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ooops had to fix the coat again

Message edited by Luciole2831 - Monday, 2011-11-28, 9:35 PM
 
DesharDate: Monday, 2011-11-28, 9:57 PM | Message # 25
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Quote (Luciole2831)
if you really want to get in to the specifics of thickness and lightness you forget the fact that Neji is asian, he is born with ultra light very thin hair. As opposed to me being Native american and having thick hair :P

Anime characters don't have a race unless specified in the anime. And you appear to have taken only two words from everything I said...And one in the wrong context too, I was refering to the weight and flexibility difference between your character and his own hair.
Nejis hair is wider and longer then your characters hair, that's what I meant by size and thickness. Something encompassing a wider area is usually harder to move.
And could you at least read the example...
 
Luciole2831Date: Tuesday, 2011-11-29, 3:54 AM | Message # 26
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Anime characters have a race :P, It's quite ovious when you see everything written in japanese symbols and them having hair only an asian can get, and the fact that all characters can be assumed japanese unless specified other wise.

SND= the sprite style I used as a refrence (southern accent ftw), know your sprites mah boi :3

And just because something is wider doesn't mean it's harder to move. Also still going back to the original example I gave you. He is asian, he naturally has lighter hair then any other race. I am not, I have thicker hair, mine is long, and it rarely moves no matter what. I have friends who are asian and they have to use hair spray just to keep it from moving.
 
MugenMasterDate: Tuesday, 2011-11-29, 5:42 AM | Message # 27
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Quote (Luciole2831)
them having hair only an asian can get


Quote (Luciole2831)
all characters can be assumed japanese unless specified other wise.


I do not tolerate racism or stereotypes on my forum, Luciole.
It may interest you to know that MOST ANIME CHARACTERS ARE NOT IN FACT ASIAN because NOT ALL ANIME TAKES PLACE IN ASIA. Some do not even take place on the same Earth we live on. Another remark like that and I'll have to issue a temporary ban.

On the topic of your sprite kick, it is a lot better than the first attack. It flows better, although the pony tail could use some work when it's animated.


 
AceDate: Tuesday, 2011-11-29, 6:36 AM | Message # 28
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Quote (MugenMaster)
I do not tolerate racism or stereotypes on my forum, Luciole.
It may interest you to know that MOST ANIME CHARACTERS ARE NOT IN FACT ASIAN because NOT ALL ANIME TAKES PLACE IN ASIA. Some do not even take place on the same Earth we live on. Another remark like that and I'll have to issue a temporary ban.

I don't think he meant it in an offensive way. You're right though, racism is one thing that we really can't tolerate on the forum.

The kick looks pretty good. Like MM said, hair could use some work.


 
Luciole2831Date: Tuesday, 2011-11-29, 7:32 AM | Message # 29
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It's not meant to be offensive at all i'm just stating that Neji is most likely to be asian, there are more details supporting this then there is against it. And not to correct you or anything but i wasn't stereotyping, I would have said that ALL ASIANS have thin hair or a style no one else can obtain.

There is more support that most characters are oriental and that's not a bad thing at all, but seeing as the only western influence I have seen in most anime is either phones, cars, or guns(Which almost every country has). I have seen more oriental influence within anime then western so it's pretty safe to assume, also pointing out that there is a RAMEN Noodle shop, which you 99% of the time will never find in america or other western countries, this isn't racism it's just the facts and details. As an artist I am aloud to defend my work against whatever it is deshar asks or says using supporting details just as you would with anything.

I did read the rules which happens to be rule #3 stating racism is not tolerated. Racism meaning The belief that ALL members of each race possess characteristics or abilities specific to that race.

I never said all i said most which is more different then it sounds. If you want to ban go ahead nobody is stopping you :P but I have proved I never broke a rule.

Now anyways, I will probably fix something with that kick, it seems to fast to me.


Message edited by Luciole2831 - Tuesday, 2011-11-29, 7:32 AM
 
MugenMasterDate: Tuesday, 2011-11-29, 8:17 AM | Message # 30
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Yes, you are allowed to defend your work. I am an artist as well and also have had to, but you did just say 'a hairstyle only an Asian can get' which can be offensive to certain members of the site.

Quote (Luciole2831)
I have seen more oriental influence within anime then western so it's pretty safe to assume


It is never safe to assume. Of course they include oriental themes and details-it's usually from Asia. But that does not make the characters in an anime oriental.

Quote (Luciole2831)
If you want to ban go ahead nobody is stopping you :P but I have proved I never broke a rule.


Now you are just challenging me -_-

The point is DON'T SAY ANYTHING THAT IS DIRECTLY TARGETING A CERTAIN RACE OR RELIGION. ASSUMPTIONS ARE JUST AS BAD.

case closed. Conversation over.

Quote (Luciole2831)
it seems to fast to me.


That's just the animation fps though.


 
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