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Team Dotto
SouleaterfDate: Sunday, 2011-12-18, 2:08 PM | Message # 31
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Quote (HakuHuchiha)
Of course Soul, and you don't have to show previous works, we already know you're good biggrin

I feel like a VIP XD just let me know what you guys want me to do and I'll do it!
 
HakuHuchihaDate: Sunday, 2011-12-18, 2:14 PM | Message # 32
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Just come to teamdotto.ucoz.com, I'll give you access
Just don't mind the lay-out of the site, we never finished it tongue


 
MugenMasterDate: Monday, 2011-12-19, 0:06 AM | Message # 33
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Quote (HakuHuchiha)
teamdotto.ucoz.com


Lol I didn't know you guys had a site xD

Should I consider you a sister site or affiliate?


 
HakuHuchihaDate: Monday, 2011-12-19, 0:56 AM | Message # 34
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Quote (MugenMaster)
Should I consider you a sister site or affiliate?


we are manly as heck!!
We ain't you sista!!
I can live with bro biggrin
Ahem, now that was a joke of some serious level
Yeah, you can biggrin


 
RetroMafiosoDate: Monday, 2011-12-19, 8:27 AM | Message # 35
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Hey I finally had some time to get some spriting done. After a few times reediting the sprite, I realized (now uploading) that he looks like his hair was half-eaten. Anyways yea, hopefully I'll be more active around here with break coming up soon.

Have I improved my JUS abilities or is it uterribly bad?


Message edited by RetroMafioso - Monday, 2011-12-19, 8:27 AM
 
SouleaterfDate: Monday, 2011-12-19, 8:38 AM | Message # 36
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Sai is fat...in your sprite although it'd be a good weight for a normal jus sprite but Sai is abnormally skinny. I think if you add ankles and weight loss it'd be fine imo.
 
RetroMafiosoDate: Monday, 2011-12-19, 8:40 AM | Message # 37
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xD Okie dokes I'll take a look at it tomorrow morning
 
MugenMasterDate: Monday, 2011-12-19, 9:36 AM | Message # 38
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He looks like he's...ten years old...

I think his arms/legs aren't long enough and his head is too big.


 
snoop755Date: Monday, 2011-12-19, 10:04 AM | Message # 39
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RetroMafioso, I like the sprite but as every said make him look more like sai happy
 
HakuHuchihaDate: Monday, 2011-12-19, 3:14 PM | Message # 40
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I have nothing left to say, since it already was said
Awwww...


 
RetroMafiosoDate: Monday, 2011-12-19, 6:07 PM | Message # 41
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I completely remade it...how is it now?



Message edited by RetroMafioso - Monday, 2011-12-19, 6:20 PM
 
SouleaterfDate: Monday, 2011-12-19, 10:24 PM | Message # 42
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Well the stance is better but the legs are maybe 1-2 pixels too short imo
 
RetroMafiosoDate: Monday, 2011-12-19, 11:31 PM | Message # 43
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Hmm, I do agree they should probably be worked on. But Sai shouldn't be much taller than Naruto, and their positioning is actually pretty similar with legs bending. Meh, I don't know I'll look into it more later. Anyways to be more on topic, I think it would be a good idea for team dotto to have several different projects- each member must engage in at least two, and each project must have at least 2 members. And then the members can do some freelance stuff on other projects. I'll try to clarify later, what I'm saying.
 
MugenMasterDate: Monday, 2011-12-19, 11:45 PM | Message # 44
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Quote (RetroMafioso)
each member must engage in at least two, and each project must have at least 2 members. And then the members can do some freelance stuff on other projects


This would be a good idea if they had 20+ team members, but since they don't, full-group projects are the way to go for now.


 
snoop755Date: Monday, 2011-12-19, 11:45 PM | Message # 45
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Quote (RetroMafioso)
Anyways to be more on topic, I think it would be a good idea for team dotto to have several different projects- each member must engage in at least two, and each project must have at least 2 members. And then the members can do some freelance stuff on other projects. I'll try to clarify later, what I'm saying.


I like this Idea because I'm not to interested in spriting pokemon like everyone else is
so I would work on the recent project with someone else then others can work on the trainer
 
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